Showing posts with label Introductory Assignment Brief. Show all posts
Showing posts with label Introductory Assignment Brief. Show all posts

Introductory Assignment Brief

Assignment brief

Qualification 
90 Credit Diploma in Creative Media Production - Games Design
Unit number and title
Unit 3 – Research Techniques for the Creative Media Industries - partial
Unit 73 – Sound for Computer Games - partial
Unit 78 – Digital Graphics for Computer Games - partial
Assessor name
Harry Arnold
Jordan Eastwood
Iain Goodyear
Date issued
03/09/2015
Hand in deadline
22/09/2015

Assignment title
Introductory Assignment – EGI Platformer Pitch
The purpose of this assignment is to demonstrate that the learner is introduced to:
      Applying a range of research methods and techniques
      Creating sound assets for a computer game following industry practice
      Creating digital graphics for a computer game following industry practice
Scenario
Joining the games design course at Eccles Sixth Form Centre, you have become a member of EGI, Eccles Games Incubator and your first assignment will assess your strengths, weaknesses and suitability for the course.

Over the next three weeks you are going to devise a concept for an original platformer game to be pitched via a presentation on a blog.
Task 1

Carry out visual and written research into classic and contemporary platform games. Publish your findings to your Introductory Assignment blog.
                                                                                                                                                                     
This provides evidence Unit 3 – P2, M2, D2
Task 2

Generate a wide range of ideas for your platform game, paying particular attention to the objective, setting, character and mechanics. Evidence this in your Introductory Assignment blog.
                                                                                                                                                                     
This provides evidence Unit 3 – P2, M2, D2
Task 3

Produce a detailed written overview of your game, and character profile. Evidence this in your Introductory Assignment blog.
                                                                                                                                                                     
This provides evidence Unit 3 – P2, M2, D2
Task 4

Create a prototype which establishes the mechanics of one level of your platform game. Evidence this in your Introductory Assignment blog.
                                                                                                                                                                    
This provides evidence Unit 3 – P2, M2, D2
Task 5

Create a minimum of three dialogue sequences and three sound effects for your character. Evidence this in your Introductory Assignment blog.
                                                                                                                                                                     
This provides evidence Unit 73 – P3, M3, D3
Task 6

Create concept artwork for your character and background designs for one level of your game. Evidence this in your Introductory Assignment blog.                                                                                                                                                                    
                                                                                                                                                                     
This provides evidence Unit 78 – P3, M3, D3
Evidence checklist
Tick
Platform game research

Game ideas generation

Game mechanics prototype

Audio assets

Art assets